vectorUp

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Introduced with Armed Assault version 1.00
  Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Return object's up vector in world Position coordinates ( [x, y, z] ).

Syntax

Syntax:
Array = vectorUp objectName
Parameters:
objectName: Object
Return Value:
Array - format Position

Examples

Example 1:
objVector = vectorUp myObject;

Additional Information

Multiplayer:
-
See also:
vectorUpVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 28 Jun, 2014
ffur2007slx2_5
(ArmA3 1.22) Returns the pitch and bank of an object in degrees, use BIS_fnc_getPitchBank instead.

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