setUnitPos: Difference between revisions
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<dt class="note">'''[[User:Katulobotomia|Katulobotomia]]''' | <dd class="notedate">Posted on unknown date | ||
<dt class="note">'''[[User:Katulobotomia|Katulobotomia]]''' | |||
<dd class="note"> | <dd class="note"> | ||
A unit might not always go prone when ordered to setUnitPos "DOWN", if the unit doesn't agree with the command. To force the unit to go prone, stop the unit from firing by setCombatMode "BLUE" and then order the unit to prone. | A unit might not always go prone when ordered to setUnitPos "DOWN", if the unit doesn't agree with the command. To force the unit to go prone, stop the unit from firing by setCombatMode "BLUE" and then order the unit to prone. | ||
<dt class="note">'''[[User:General Barron|General Barron]]''' | <dd class="notedate">Posted on 21 October 2009 | ||
<dt class="note">'''[[User:General Barron|General Barron]]''' | |||
<dd class="note"> | <dd class="note"> | ||
In Arma, this command does ''not'' change the stance of player units. In VBS2 after v1.30, this command ''does'' affect players (it changes their stance, but doesn't force them to stay in that stance). | In Arma, this command does ''not'' change the stance of player units. In VBS2 after v1.30, this command ''does'' affect players (it changes their stance, but doesn't force them to stay in that stance). | ||
<dd class="notedate">Posted on 11 March 2011 | |||
<dt class="note">'''[[User:kju|kju]]''' | <dt class="note">'''[[User:kju|kju]]''' | ||
<dd class="note"> | <dd class="note"> | ||
The below comment about 'an additional join required' is no longer true for Operation Arrowhead. | The below comment about 'an additional join required' is no longer true for Operation Arrowhead. | ||
<dd class="notedate">Posted on unknown date | |||
<dt class="note">[[User:Dwarden|Dwarden]] | <dt class="note">'''[[User:Dwarden|Dwarden]]''' | ||
<dd class="note"> | <dd class="note"> | ||
Command most likely only works if run before [[join]] into group after [[createUnit array]]. | Command most likely only works if run before [[join]] into group after [[createUnit array]]. | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 05:06, 19 September 2014
Description
- Description:
- Set unit position rules. Mode may be one of:
- "DOWN" - unit goes prone and stays prone.
- "UP" - unit stands and stays standing.
- "Middle" - Kneel Position. ArmA version 1.04 (Unit will not kneel if it is unarmed)
- "AUTO" - unit chooses mode according to circumstances.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName setUnitPos mode
- Parameters:
- unitName: Object
- mode: String As above
- Return Value:
- Nothing
Examples
- Example 1:
_loon1 setUnitPos "UP"
Additional Information
- See also:
- setUnitPosWeakunitPos
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on unknown date
- Katulobotomia
- A unit might not always go prone when ordered to setUnitPos "DOWN", if the unit doesn't agree with the command. To force the unit to go prone, stop the unit from firing by setCombatMode "BLUE" and then order the unit to prone.
- Posted on 21 October 2009
- General Barron
- In Arma, this command does not change the stance of player units. In VBS2 after v1.30, this command does affect players (it changes their stance, but doesn't force them to stay in that stance).
- Posted on 11 March 2011
- kju
- The below comment about 'an additional join required' is no longer true for Operation Arrowhead.
- Posted on unknown date
- Dwarden
- Command most likely only works if run before join into group after createUnit array.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters