removeAllWeapons: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
m (template:command argument fix) |
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unitname removeweapon "itemmap" | unitname removeweapon "itemmap" | ||
for that purpose. | for that purpose. | ||
|= | |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''removeAllWeapons''' unitName|= | | '''removeAllWeapons''' unitName|SYNTAX= | ||
|p1= unitName: [[Object]] |= | |p1= unitName: [[Object]] |PARAMETER1= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[removeAllWeapons]] [[player]];</code> |= | |x1= <code>[[removeAllWeapons]] [[player]];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[removeWeapon]], [[setVehicleAmmo]], [[clearWeaponCargo]], [[clearMagazineCargo]], [[removeAllItems]], [[removeBackpack]] |= | | [[removeWeapon]], [[setVehicleAmmo]], [[clearWeaponCargo]], [[clearMagazineCargo]], [[removeAllItems]], [[removeBackpack]] |SEEALSO= | ||
}} | }} |
Revision as of 14:45, 7 April 2019
Description
- Description:
- Remove all weapons and magazines of the unit. On vehicles only ammo is removed Does not remove map, compass, radio. Use unitname removeweapon "itemmap" for that purpose.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
removeAllWeapons player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 14, 2014 - 09:13 (UTC)
- Killzone Kid
-
removeAllWeapons doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually:
{tank removeWeapon _x} forEach weapons tank;
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Command Group: Weapons
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters