serverCommandExecutable: Difference between revisions
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| Returns [[true]] if the [[serverCommand]] can be performed on the machine and in this exact environment, [[false]]. serverCommand can be executed only from [[User Interface Event Handlers]], and this command also checks if that's the case. | | Returns [[true]] if the [[serverCommand]] can be performed on the machine and in this exact environment, otherwise [[false]]. serverCommand can be executed only from [[User Interface Event Handlers]], and this command also checks if that's the case. | ||
|= Description | |= Description | ||
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Revision as of 10:45, 16 October 2014
Description
- Description:
- Returns true if the serverCommand can be performed on the machine and in this exact environment, otherwise false. serverCommand can be executed only from User Interface Event Handlers, and this command also checks if that's the case.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_can = serverCommandAvailable "#kick";
- Example 2:
- Add button to the main map to lock server, which could only be activated by admin:
with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };
Additional Information
Notes
-
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