animationPhase: Difference between revisions
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Killzone Kid (talk | contribs) (removed old note which is now incorrect) |
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| | | object '''animationPhase''' animationName |= Syntax | ||
|p1= object: [[Object]] - building eg |= Parameter 1 | |p1= object: [[Object]] - building eg |= Parameter 1 | ||
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|p2= animationName: [[String]] - name of the animation. This is the class-name of the animation defined in the addon's config.cpp. |= Parameter 2 | |p2= animationName: [[String]] - name of the animation. This is the class-name of the animation defined in the addon's config.cpp. |= Parameter 2 | ||
| [[Number]] - | | [[Number]] - range 0 (start point of the animation) to 1 (end point of the animation). |= Return value | ||
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Revision as of 20:34, 29 October 2014
Description
- Description:
- Return the phase of the given animation on the given object, which is set by the animate command.
- Multiplayer:
- In OFP, on dedicated servers, animationPhase will always return 0, no matter what the actual phase is.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object animationPhase animationName
- Parameters:
- object: Object - building eg
- animationName: String - name of the animation. This is the class-name of the animation defined in the addon's config.cpp.
- Return Value:
- Number - range 0 (start point of the animation) to 1 (end point of the animation).
Examples
- Example 1:
_building animate ["maindoor",1]; sleep 1; _p = _building animationPhase "maindoor";
returns 1 (if the animation speed is <= 2 seconds)
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: System Commands
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters