setBleedingRemaining: Difference between revisions
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<dd class="notedate">Posted on November 8, 2014 - 10:56 (UTC)</dd> | <dd class="notedate">Posted on November 8, 2014 - 10:56 (UTC)</dd> | ||
<dt class="note">[[User:Yourry|Yourry]]</dt> | <dt class="note">[[User:Yourry|Yourry]]</dt> | ||
<dd class="note">For the command to work, it is necessary that the soldier is injured (getdammage player > 0) | <dd class="note">For the command to work, it is necessary that the soldier is injured (getdammage player > 0.1) | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 12:33, 8 November 2014
Description
- Description:
- Sets bleeding time remaining.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setBleedingRemaining 60;
Additional Information
- See also:
- getBleedingRemainingisBurningisBleeding
Notes
-
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Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on November 8, 2014 - 10:56 (UTC)
- Yourry
- For the command to work, it is necessary that the soldier is injured (getdammage player > 0.1)