getBleedingRemaining

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Introduced with Arma 3 version 0.50
  

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Introduced in

Game:
Arma 3
Version:
0.50

Description

Description:
Returns how many seconds injured unit will continue leaving blood trail. If unit damage is < 0.1, the return value is 0 and unit doesn't leave any blood trail. Use setBleedingRemaining to set different remaining time.

Syntax

Syntax:
getBleedingRemaining unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
_bleedingRemaining = getBleedingRemaining _unit;

Additional Information

Multiplayer:
-
See also:
isBurningsetBleedingRemainingisBleeding

Notes

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Notes

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