addRating: Difference between revisions
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<dt class="note">[[User:Benargee|Benargee]]</dt> | <dt class="note">[[User:Benargee|Benargee]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Since there is no setRating command, it's expected behaviour scripted as such: | Since there is no setRating command, it's expected behaviour can scripted as such: | ||
<code><nowiki>_setRating = 100000;//value rating is to be set to. | <code><nowiki>_setRating = 100000;//value rating is to be set to. | ||
_getRating =</nowiki> [[rating]] <nowiki>_unit; | _getRating =</nowiki> [[rating]] <nowiki>_unit; |
Revision as of 20:11, 16 November 2014
Description
- Description:
- Add a number to the rating of a unit - negative values can be used to reduce the rating.
This command is usually used to reward for completed mission objectives. The rating is given at the end of the mission and is automatically adjusted when killing enemies or friendlies.
When the rating gets below -2000, the unit's side switches to "ENEMY" (sideEnemy) and the unit is attacked by everyone.(see Rating Values) - Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Mission Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters