setOwner: Difference between revisions
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Revision as of 19:29, 9 May 2015
Description
- Description:
- From server machine, change the ownership of an object to a given client. Returns true if locality was changed.
Since Arma 3 v1.40, this command should not be used to transfer ownership of units with AI (agents are an exception to this rule). Using command in an unintended way will display an on-screen warning and log a message to .rpt file.
To transfer ownership of all AI units in a group properly, use setGroupOwner instead. - Groups:
- Uncategorised
Syntax
- Syntax:
- object setOwner clientID
- Parameters:
- object: Object -
- clientID: Number - clientID of the new owner
- Return Value:
- Boolean
Examples
Additional Information
- See also:
- ownersetGroupOwnergroupOwner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on January 7, 2015 - 18:28 (UTC)
- Killzone Kid
- The ownership can only be given from server to client. For some reason the server cannot return ownership back with this command. This is fixed in Arma 3 1.40
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Multiplayer