isEngineOn: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
Killzone Kid (talk | contribs) (format) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | '''isEngineOn''' vehicle |= Syntax | ||
|p1= vehicle: [[Object]] |= Parameter 1 | |p1= vehicle: [[Object]] |= Parameter 1 | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>_OnOff = [[isEngineOn]] _carOne</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dd class="note"> | <dd class="note"> | ||
Bind Engine action to User Action 1 | Bind Engine action to User Action 1 | ||
<code>this addAction ["", { | <code>this [[addAction]] ["", | ||
_this select 1 action [ | { | ||
["EngineOn", "EngineOff"] select isEngineOn (_this select 0), | _this [[select]] 1 [[action]] | ||
_this select 0 | [ | ||
["EngineOn", "EngineOff"] [[select]] [[isEngineOn]] (_this [[select]] 0), | |||
_this [[select]] 0 | |||
]; | ]; | ||
}, "", -10, false, true, "User1", "_this <nowiki>==</nowiki> driver _target"];</code> | }, "", -10, [[false]], [[true]], "User1", "_this <nowiki>==</nowiki> [[driver]] _target"];</code> | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 02:07, 23 March 2017
Description
- Description:
- Returns true if engine is on, false if it is off.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_OnOff = isEngineOn _carOne
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on March 20, 2015 - 14:32 (UTC)
- RKillah
- isEngineOn returns true for static objects without an engine
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.9
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters