moveInTurret – Talk
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Lou Montana (talk | contribs) m (Text replacement - "<br/>" to "<br>") |
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
TurretPath [0,0] moves the soldier in the first turret of the first turret of a vehicle.<br | TurretPath [0,0] moves the soldier in the first turret of the first turret of a vehicle.<br> | ||
TurretPath [0, 2, 1] would move him to the second turret of the third turret of the first turret, [1] moves him to the second turret of a vehicle.<br | TurretPath [0, 2, 1] would move him to the second turret of the third turret of the first turret, [1] moves him to the second turret of a vehicle.<br> | ||
Turret order has to be defined in the class [[CfgVehicles]] of the [[Config]].<br | Turret order has to be defined in the class [[CfgVehicles]] of the [[Config]].<br> | ||
<b>here 2 examples : </b> | <b>here 2 examples : </b> |
Revision as of 13:45, 14 March 2020
This one could deserve a major information upgrade, i.e. exact information about vehicles' possible turret positions. If anyone feels up to it, feel welcome to add it here or in a seperate article (I wouldn't recommend to add it to CfgVehicles though). -- Manny 14:32, 4 March 2007 (CET)
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TurretPath [0,0] moves the soldier in the first turret of the first turret of a vehicle.
TurretPath [0, 2, 1] would move him to the second turret of the third turret of the first turret, [1] moves him to the second turret of a vehicle.
Turret order has to be defined in the class CfgVehicles of the Config.
here 2 examples : Boat1 is an "RHIB 2 Turrets"
Soldier moveInTurret [Boat1,[0]]
result : Soldier will mount into the front turret of the boat
Soldier moveInTurret [Boat1,[1]]
result : Soldier will mount into the Back turret of the boat