tvSetPicture: Difference between revisions
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|0.74|= Game version | |0.74|= Game version | ||
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| Sets picture to item selected by path. IDC means id of parent Tree View. | | Sets picture to item selected by path. IDC means id of parent Tree View. Name is picture name. The picture is searched in the mission directory. |= Description | ||
Name is picture name. The picture is searched in the mission directory. |= Description | |||
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| [[tvSetPicture]] [idc, | | [[tvSetPicture]] [idc, path, name] |= Syntax | ||
|p1= [idc, | |p1= [idc, path, name]: [[Array]] |= PARAMETER1 | ||
|p2= idc: [[Number]] |= PARAMETER2 | |p2= idc: [[Number]] |= PARAMETER2 | ||
|p3= | |p3= path: [[Array]] - Array containing numbers. |= PARAMETER3 | ||
|p4= name: [[String]] |= PARAMETER4 | |p4= name: [[String]] |= PARAMETER4 | ||
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| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE | ||
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| s2= | | s2= control [[tvSetPicture]] [path, name] |= Syntax | ||
| p21= control: [[Control]] |= PARAMETER1 | |||
| | | p22= [path, name]: [[Array]] |= PARAMETER2 | ||
| | |p23= path: [[Array]] - Array containing numbers. |= PARAMETER3 | ||
|p24= name: [[String]] |= PARAMETER4 | |||
| r2= [[Nothing]] |= RETURNVALUE | | r2= [[Nothing]] |= RETURNVALUE | ||
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|x1= <code>[[tvSetPicture]] [101, [0], "picture"];</code> |= Example 1 | |x1= <code>[[tvSetPicture]] [101, [0], "picture"];</code> |= Example 1 | ||
|x2= <code>_ctrl [[tvSetPicture]] [ [0,0,0], [[getText]] ([[configFile]] >> "CfgWeapons" >> "optic_NVS" >> "picture")];</code> |= Example 2 | |x2= <code>_ctrl [[tvSetPicture]] <nowiki>[</nowiki>[0,0,0], [[getText]] ([[configFile]] >> "CfgWeapons" >> "optic_NVS" >> "picture")];</code> |= Example 2 | ||
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Revision as of 02:45, 1 February 2016
Description
- Description:
- Sets picture to item selected by path. IDC means id of parent Tree View. Name is picture name. The picture is searched in the mission directory.
- Groups:
- Uncategorised
Syntax
- Syntax:
- tvSetPicture [idc, path, name]
- Parameters:
- [idc, path, name]: Array
- idc: Number
- path: Array - Array containing numbers.
- name: String
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control tvSetPicture [path, name]
- Parameters:
- control: Control
- [path, name]: Array
- path: Array - Array containing numbers.
- name: String
- Return Value:
- Nothing
Examples
- Example 1:
tvSetPicture [101, [0], "picture"];
- Example 2:
_ctrl tvSetPicture [[0,0,0], getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")];
Additional Information
- See also:
- tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvDeletetvExpandtvPicturetvSetCurSeltvSetDatatvSetValuetvSorttvSortByValuetvValuetvTexttvSetTexttvSetPicturetvSetPictureColortvSetPictureRighttvSetPictureColorRIght
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted: Sep 11 2014
- ffur2007slx2_5
- (A3 1.28)tv command family overview
//tv command family available for CT_TREE (type 12) private ["_count","_current","_data","_text","_value","_pic"]; _CT_TREE tvAdd [ [],"Parent_A"]; _CT_TREE tvAdd [ [0],"Child_A"]; _CT_TREE tvAdd [ [0,0],"Grandchild_A"]; _CT_TREE tvAdd [ [],"Parent_B"]; _CT_TREE tvAdd [ [1],"Child_B"]; _count = _CT_TREE tvCount []; //return 2 _CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A _current = tvCurSel _CT_TREE; //return [0,0,0] _CT_TREE tvSetData [_current,"I'm grandchild_A"]; _data = _CT_TREE tvData _current; // "I'm grandchild_A" _text = _CT_TREE tvText _current; //"Grandchild_A" _CT_TREE tvSetValue [_current,14]; _value = _CT_TREE tvValue _current; // 14 _CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")]; _pic = _CT_TREE tvPicture _current; _CT_TREE tvExpand [1]; _CT_TREE tvSort [[],false ]; _CT_TREE tvSortByValue [[],false ]; _CT_TREE tvDelete [0,0]; //remove child_b tvClear 12; _CT_TREE tvCollapse [];