drawEllipse: Difference between revisions
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| map '''drawEllipse''' [ | | map '''drawEllipse''' [c, a, b, angle, color, fill] |= Syntax | ||
|p1= map: [[Control]] |= Parameter 1 | |p1= map: [[Control]] |= Parameter 1 | ||
|p2= [ | |p2= [c, a, b, angle, color, fill]: [[Array]] | ||
|p3= | |p3= c: [[Array]] or [[Object]] - center of ellipse in format [[Position2D]], [[Position3D]] or [[Object]] |= Parameter 3 | ||
|p4= a: [[Number]] - horizontal(x) radius |= Parameter 4 | |p4= a: [[Number]] - horizontal(x) radius |= Parameter 4 | ||
|p5= b: [[Number]] - vertical(y) radius |= Parameter 5 | |p5= b: [[Number]] - vertical(y) radius |= Parameter 5 | ||
Line 23: | Line 23: | ||
|p8= fill: [[String]] - fill texture file or [[Procedural_Textures]]. Note that the file texture will not rotate with rectangle, use [[drawIcon]] for that. If fill texture is not empty, set line color to white [1,1,1,1] |= Parameter 8 | |p8= fill: [[String]] - fill texture file or [[Procedural_Textures]]. Note that the file texture will not rotate with rectangle, use [[drawIcon]] for that. If fill texture is not empty, set line color to white [1,1,1,1] |= Parameter 8 | ||
| [[Nothing]] |= Return value | | [[Nothing]] | ||
<br><br>[[Image:drawEllipse.jpg|250px]] |= Return value | |||
Revision as of 22:20, 9 February 2016
Description
- Description:
- Draws an ellipse on the map. Just like with marker or trigger area, negative a and b will result in hexagon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map drawEllipse [c, a, b, angle, color, fill]
- Parameters:
- map: Control
- [c, a, b, angle, color, fill]: Array
- c: Array or Object - center of ellipse in format Position2D, Position3D or Object
- a: Number - horizontal(x) radius
- b: Number - vertical(y) radius
- angle: Number - angle of rotation in degrees
- color: Array - line color in format [r,g,b,a]
- fill: String - fill texture file or Procedural_Textures. Note that the file texture will not rotate with rectangle, use drawIcon for that. If fill texture is not empty, set line color to white [1,1,1,1]
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { _this select 0 drawEllipse [ player, 10, 10, 0, [1, 0, 0, 1], "" ]; _this select 0 drawEllipse [ player, -10, -10, 0, [1, 1, 1, 1], "#(rgb,8,8,3)color(1,0.6,0,1)" ]; _this select 0 drawEllipse [ player, -10, -10, 90, [0, 0, 1, 1], "" ]; }];
Additional Information
- See also:
- drawArrowdrawIcondrawLinedrawRectangle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 7, 2015 - 21:28 (UTC)
- Waffle SS.
- Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.