owner: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(see also)
mNo edit summary
Line 9: Line 9:
____________________________________________________________________________________________
____________________________________________________________________________________________


| On server machine, returns the ID of the client where the object is local. Otherwise returns 0. For use on clients [[clientOwner]] command is available. To find out the owner of a [[Group]], use [[groupOwner]].|= Description
| On server machine, returns the ID of the client where the object is [[local]]. Otherwise returns 0. For use on clients [[clientOwner]] command is available. To find out the owner of a [[Group]], use [[groupOwner]].|= Description
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 13:40, 14 March 2016

Hover & click on the images for description

Description

Description:
On server machine, returns the ID of the client where the object is local. Otherwise returns 0. For use on clients clientOwner command is available. To find out the owner of a Group, use groupOwner.
Groups:
Uncategorised

Syntax

Syntax:
owner object
Parameters:
object: Object -
Return Value:
Number

Examples

Example 1:
_clientID = owner _someobject;

Additional Information

See also:
publicVariableClientsetOwnersetGroupOwnergroupOwnerflagOwneronPlayerConnecteddidJIPOwnerlocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section