BIS fnc showRespawnMenuDisableItem: Difference between revisions

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| [<mode>,<uiControl>,<item>,<message>] call [[BIS_fnc_showRespawnMenuDisableItem]]; |= Syntax
| [mode, uiControl, item, message] call [[BIS_fnc_showRespawnMenuDisableItem]]; |= Syntax


|p1= '''mode''': [[String]] - Available options are ''disable'', ''enable'' and ''state''
|p1= '''mode''': [[String]] - Available options are ''disable'', ''enable'' and ''state''

Revision as of 10:36, 29 June 2016

Hover & click on the images for description

Description

Description:
Limits respawn loadout or role for new respawn screen.
  • Only role or only loadout can be limited at one moment, if there is limit for both, then only role uses limit.
  • If the limit definition for role is called multiple times with different numbers, then the highest number is used.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode, uiControl, item, message] call BIS_fnc_showRespawnMenuDisableItem;
Parameters:
mode: String - Available options are disable, enable and state
uiControl: Control - List in which should be item disabled/enabled (for more info see comments)
item: Number or String - Index or name of item in the list
message: String - (Optional) Message shown when disabled item is selected
Return Value:
Return value needed

Examples

Example 1:
["disable",uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlRoleList",2,"Restricted for this part of mission!"] call BIS_fnc_showRespawnMenuDisableItem;

Additional Information

See also:
BIS_fnc_addRespawnInventoryBIS_fnc_addRespawnPositionArma 3 Respawn: New Respawn Screen

Notes

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Only post proven facts here! Add Note

Notes

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