globalRadio: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
Killzone Kid (talk | contribs) (description, format) |
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| | | Sends the audio message to the global radio channel. The message is defined in CfgRadio in the [[description.ext]] file or config radio protocol. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see [[remoteExec]]). | ||
<br><br>Note: When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play. |= Description | |||
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| unit '''globalRadio''' radioName |= Syntax | | unit '''globalRadio''' radioName |= Syntax | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] - unit to transmit |= PARAMETER1 | ||
|p2= radioName: [[String]] - | |p2= radioName: [[String]] - class name from CfgRadio |= PARAMETER2 | ||
| [[Nothing]] |= | |p3= |= PARAMETER3 | ||
| [[Nothing]] |= RETURNVALUE | |||
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| [[sideRadio]], [[groupRadio]], [[customRadio]], [[vehicleRadio]], [[globalChat]], [[directSay]] |= See also | | [[sideRadio]], [[groupRadio]], [[customRadio]], [[vehicleRadio]], [[globalChat]], [[directSay]], [[commandRadio]] |= See also | ||
}} | }} |
Revision as of 20:57, 4 August 2016
Description
- Description:
- Sends the audio message to the global radio channel. The message is defined in CfgRadio in the description.ext file or config radio protocol. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see remoteExec).
Note: When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play. - Groups:
- Uncategorised
Syntax
- Syntax:
- unit globalRadio radioName
- Parameters:
- unit: Object - unit to transmit
- radioName: String - class name from CfgRadio
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne globalRadio "messageOne";
- Example 2:
player globalRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction
- Command Group: Radio Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters