commandRadio: Difference between revisions
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Killzone Kid (talk | contribs) (see also, example) |
Killzone Kid (talk | contribs) (description alt syntax format example) |
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| Sends the message to the command radio channel. The message is defined in the [[description.ext]] file or radio protocol. |= Description | | Sends the audio message to the command radio channel. Must have assigned "ItemRadio" to send or receive the transmission. The message is defined in CfgRadio in the [[description.ext]] file or config radio protocol. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see [[remoteExec]]). | ||
<br><br>Note: When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play. |= Description | |||
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| unit '''commandRadio''' radioName |= Syntax | | unit '''commandRadio''' radioName |= Syntax | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] - unit to transmit |= PARAMETER1 | ||
|p2= radioName: [[String]] |= PARAMETER2 | |p2= radioName: [[String]] - class name from CfgRadio |= PARAMETER2 | ||
|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
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| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE | ||
|s2= [side, identity] '''commandRadio''' chatText |= Syntax | |||
|x1= <code> | |p21= [side, identity]: [[Array]] |= Parameter 1 | ||
|p22= side: [[Side]] - side to which the transmission will be played |= Parameter 2 | |||
|p23= identity: [[String]] - class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are: | |||
* "Base" | |||
* "HQ" | |||
* "PAPA_BEAR" | |||
* "AirBase" | |||
* "BLU" | |||
* "OPF" | |||
* "IND" | |||
* "IND_G" |= Parameter 3 | |||
|p24= radioName: [[String]] - class name from CfgRadio |= Parameter 4 | |||
|r2= [[Nothing]] |= Return value | |||
|x1= <code>_soldierOne [[commandRadio]] "messageOne";</code>|= EXAMPLE1 | |||
|x2= <code>[[player]] [[commandRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code>|= EXAMPLE2 | |x2= <code>[[player]] [[commandRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code>|= EXAMPLE2 | ||
|x3= <code><nowiki>[</nowiki>[[west]], "Base"] [[commandRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code>|= EXAMPLE3 | |||
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Revision as of 20:49, 4 August 2016
Description
- Description:
- Sends the audio message to the command radio channel. Must have assigned "ItemRadio" to send or receive the transmission. The message is defined in CfgRadio in the description.ext file or config radio protocol. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see remoteExec).
Note: When transmitting unit gets killed, transmission will be interrupted, however when receiving unit gets killed, the transmission continues to play. - Groups:
- Uncategorised
Syntax
- Syntax:
- unit commandRadio radioName
- Parameters:
- unit: Object - unit to transmit
- radioName: String - class name from CfgRadio
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- [side, identity] commandRadio chatText
- Parameters:
- [side, identity]: Array
- side: Side - side to which the transmission will be played
- identity: String - class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are:
- "Base"
- "HQ"
- "PAPA_BEAR"
- "AirBase"
- "BLU"
- "OPF"
- "IND"
- "IND_G"
- radioName: String - class name from CfgRadio
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne commandRadio "messageOne";
- Example 2:
player commandRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));
- Example 3:
[west, "Base"] commandRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on June 24, 2010 - 8:55 (CEST)
- Nikita320106
- example:
_unit commandRadio "SentCmdHide";
radio command from CA_Dubbing config should work