get3DENLinesVisible: Difference between revisions
Jump to navigation
Jump to search
m (format) |
m (template:command argument fix) |
||
Line 14: | Line 14: | ||
* showScene: [[Bool]] - visibility in the scene | * showScene: [[Bool]] - visibility in the scene | ||
* showMap : [[Bool]] - visibility in the map | * showMap : [[Bool]] - visibility in the map | ||
|= | |RETURNVALUE= | ||
|x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] {[[hint]] "Lines are visible in the map.";};</code>|= | |x1= <code>[[if]] ([[get3DENLinesVisible]] [[select]] 0) [[then]] {[[hint]] "Lines are visible in the map.";};</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 23: | Line 23: | ||
[[set3DENIconsVisible]] | [[set3DENIconsVisible]] | ||
[[get3DENIconsVisible]] | [[get3DENIconsVisible]] | ||
|= | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Get visibility state of Eden Editor lines.
- Groups:
- Uncategorised
Syntax
- Syntax:
- get3DENLinesVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
if (get3DENLinesVisible select 0) then {hint "Lines are visible in the map.";};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes