BIS fnc attachToRelative: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
(dev -> stable) |
||
Line 3: | Line 3: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | arma3 |= | ||
|1.65|= | |1.65|= | ||
Revision as of 19:19, 27 December 2016
Description
- Description:
- Attaches object 1 to object 2, while preserving object 1 initial position and orientation against object 2
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object1, object2, visual] call BIS_fnc_attachToRelative
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - render scope is used, false - simulation scope. Default: true
- Return Value:
- Nothing
Examples
- Example 1:
[tank, car] call BIS_fnc_attachToRelative;
Additional Information
- See also:
- attachTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note