tvCollapse: Difference between revisions
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|p1= [idc, path]: [[Array]] |= PARAMETER1 | |p1= [idc, path]: [[Array]] |= PARAMETER1 | ||
|p2= idc: [[Number]] |= PARAMETER1 | |p2= idc: [[Number]] |= PARAMETER1 | ||
|p3= path: [[Array]] - Item [[Tree View Path]]. [] will collapse | |p3= path: [[Array]] - Item [[Tree View Path]]. [] will collapse the whole tree and it will disappear |= PARAMETER1 | ||
| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE | ||
Line 25: | Line 25: | ||
|p21= control: [[Control]] |= PARAMETER1 | |p21= control: [[Control]] |= PARAMETER1 | ||
|p22= path: [[Array]] - Item [[Tree View Path]]. [] will collapse | |p22= path: [[Array]] - Item [[Tree View Path]]. [] will collapse the whole tree and it will disappear |= PARAMETER1 | ||
|r2= [[Nothing]] |= RETURNVALUE | |r2= [[Nothing]] |= RETURNVALUE |
Revision as of 19:28, 22 January 2017
Description
- Description:
- Collapses tree item pointed to by the path. IDC means id of parent Tree View.
- Groups:
- Uncategorised
Syntax
- Syntax:
- tvCollapse [idc, path]
- Parameters:
- [idc, path]: Array
- idc: Number
- path: Array - Item Tree View Path. [] will collapse the whole tree and it will disappear
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control tvCollapse path
- Parameters:
- control: Control
- path: Array - Item Tree View Path. [] will collapse the whole tree and it will disappear
- Return Value:
- Nothing
Examples
- Example 1:
tvCollapse [101, [0]];
- Example 2:
_ctrl tvCollapse [0];
Additional Information
- See also:
- tvAddtvCleartvCounttvCurSeltvDatatvDeletetvExpandtvPicturetvSetCurSeltvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Sep 11 2014
- ffur2007slx2_5
- (A3 1.28)tv command family overview
//tv command family available for CT_TREE (type 12) private ["_count","_current","_data","_text","_value","_pic"]; _CT_TREE tvAdd [ [],"Parent_A"]; _CT_TREE tvAdd [ [0],"Child_A"]; _CT_TREE tvAdd [ [0,0],"Grandchild_A"]; _CT_TREE tvAdd [ [],"Parent_B"]; _CT_TREE tvAdd [ [1],"Child_B"]; _count = _CT_TREE tvCount []; //return 2 _CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A _current = tvCurSel _CT_TREE; //return [0,0,0] _CT_TREE tvSetData [_current,"I'm grandchild_A"]; _data = _CT_TREE tvData _current; // "I'm grandchild_A" _text = _CT_TREE tvText _current; //"Grandchild_A" _CT_TREE tvSetValue [_current,14]; _value = _CT_TREE tvValue _current; // 14 _CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")]; _pic = _CT_TREE tvPicture _current; _CT_TREE tvExpand [1]; _CT_TREE tvSort [[],false ]; _CT_TREE tvSortByValue [[],false ]; _CT_TREE tvDelete [0,0]; //remove child_b tvClear 12; _CT_TREE tvCollapse [];