BIS fnc switchLamp: Difference between revisions

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|Arma3|= Game
|Arma3|= Game


|DEV|= Game Version (number surrounded by NO SPACES)
|1.64|= Game Version (number surrounded by NO SPACES)


|arg= global |= Multiplayer Arguments
|arg= global |= Multiplayer Arguments

Revision as of 06:54, 26 June 2017

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Description

Description:
Switch streetlamp on/off
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[_object, _state] call BIS_fnc_switchLamp;
Parameters:
Object - Street Lamp
Bool - State: True to turn lamp on, false to turn it off
Return Value:
Nothing

Examples

Example 1:
{ [_x,false] call BIS_fnc_switchLamp; false; } count nearestObjects [ player,["Lamps_base_F","PowerLines_base_F","PowerLines_Small_base_F"],200];//Switches all lamps in a radius of 200 off
Example 2:
spawn { private _lamp = param [0, objNull,[ objNull ]]; while {player distance _lamp < 200} do { [_lamp,selectRandom [ true , false ] call BIS_fnc_switchLamp; sleep 0.1 + random 0.5; };//Simulates a damaged street light };

Additional Information

See also:
SEEALSO

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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