onTeamSwitch: Difference between revisions

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{{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#TeamSwitch|TeamSwitch]]}}
{{Informative|Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma_3:_Event_Handlers/addMissionEventHandler#TeamSwitch|TeamSwitch]]}}


NOTE: When payer switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>[[onTeamSwitch]] {_from [[enableAI]] "TeamSwitch"};</tt> so that the unit continues with [[waypoints]] |= Description
NOTE: When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it <tt>[[onTeamSwitch]] {_from [[enableAI]] "TeamSwitch"};</tt> so that the unit continues with [[waypoints]] |= Description
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Revision as of 07:06, 1 August 2017

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Description

Description:
Defines an action performed when the team switch is finished. Commandset receives the following special variables: _from object previous unit, _to object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset.
Since Arma 3 v1.57 a stackable version of this EH is available: TeamSwitch
NOTE: When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it onTeamSwitch {_from enableAI "TeamSwitch"}; so that the unit continues with waypoints
Groups:
Uncategorised

Syntax

Syntax:
onTeamSwitch commandset
Parameters:
commandset: String or Code
Return Value:
Nothing

Examples

Example 1:
onTeamSwitch {[_from, _to] execVM "myTeamSwitchScript.sqf";};

Additional Information

See also:
Team_SwitchenableTeamSwitchonBriefingTeamSwitchteamSwitchteamSwitchEnabled

Notes

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Notes

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