setFeatureType: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
Waffle SS. (talk | contribs) No edit summary |
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[[Category:Scripting Commands|setFeatureType]] | [[Category:Scripting Commands|setFeatureType]] | ||
[[Category:Scripting_Commands_Arma_3|setFeatureType]] | [[Category:Scripting_Commands_Arma_3|setFeatureType]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on October 10, 2017 - 16:18 (UTC)</dd> | |||
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt> | |||
<dd class="note"> | |||
For world objects, command effect persists '''after mission restart'''. Map must be reloaded to automatically revert setting. | |||
</dd> | |||
</dl> | |||
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Revision as of 17:18, 10 October 2017
Description
- Description:
- Enable/disable object as a feature/landmark. Possible feature types:
- 0 - Feature disabled
- 1 - Object is always visible within object view distance
- 2 - Object is always visible within terrain view distance
- Groups:
- Uncategorised
Syntax
- Syntax:
- object setFeatureType type
- Parameters:
- object: Object
- type: Number - the desired feature type
- Return Value:
- Boolean
Examples
- Example 1:
- Set a building to be always rendered:
building setFeatureType 2;
Additional Information
- See also:
- setViewDistancesetObjectViewDistance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on October 10, 2017 - 16:18 (UTC)
- Waffle SS.
- For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.