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- Enable/disable object as a feature/landmark. Possible feature types:
- 0 - Feature disabled
- 1 - Object is always visible within object view distance
- 2 - Object is always visible within terrain view distance
- Object Manipulation
- object setFeatureType type
- object: Object
- type: Number - the desired feature type
- Return Value:
- Example 1:
- Set a building to be always rendered:
building setFeatureType 2;
- Posted on 2017-10-10 - 16:18 (UTC)
- Waffle SS.
- For world objects, command effect persists after mission restart. Map must be reloaded to automatically revert setting.