isEngineOn: Difference between revisions
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Killzone Kid (talk | contribs) (format) |
Lou Montana (talk | contribs) m (Fix game version: 1.9 → 1.90, fix example) |
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| ofpr |= Game name | | ofpr |= Game name | ||
|1. | |1.90|= Game version | ||
|arg= global |= Arguments in MP | |arg= global |= Arguments in MP | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[isEngineOn]] vehicle |= Syntax | ||
|p1= vehicle: [[Object]] |= Parameter 1 | |p1= vehicle: [[Object]] |= Parameter 1 | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code> | |x1= <code>_carEngineIsOn = [[isEngineOn]] _carOne;</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[engineOn]], [[setCollisionLight]], [[isLightOn]], [[isCollisionLightOn]]|= See also | | [[engineOn]], [[setCollisionLight]], [[isLightOn]], [[isCollisionLightOn]] |= See also | ||
}} | }} |
Revision as of 16:33, 30 March 2018
Description
- Description:
- Returns true if engine is on, false if it is off.
- Groups:
- Uncategorised
Syntax
- Syntax:
- isEngineOn vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
_carEngineIsOn = isEngineOn _carOne;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on March 20, 2015 - 14:32 (UTC)
- RKillah
- isEngineOn returns true for static objects without an engine
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.90
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters