BIS fnc friendlySides: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(page filled)
m (see also)
Line 22: Line 22:
____________________________________________________________________________________________
____________________________________________________________________________________________


| |= See also
| [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]], [[BIS_fnc_sideID]], [[BIS_fnc_objectSide]]  |= See also


}}
}}

Revision as of 09:23, 5 April 2018


Hover & click on the images for description

Description

Description:
Returns sides allied to the given side / object.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
toCheck call BIS_fnc_sortAlphabetically
Parameters:
toCheck - Side or Object: Side or object whose friendly sides should be returned
Return Value:
Array of Sides

Examples

Example 1:
player call BIS_fnc_friendlySides; // can return [FRIENDLY,WEST,GUER,CIV]

Additional Information

See also:
CfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relationsBIS_fnc_sideIDBIS_fnc_objectSide

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section