BIS fnc activateAddons: Difference between revisions

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{{Function|= Comments
{{Function|= Comments
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| arma3 |= Game name
| arma 3 |= Game name


|1.00|= Game version
|1.00|= Game version
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| <pre>/*
| Activate addons upon mission start. Doesn't work when the mission is already running.|= Description
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Description:
| [addons] call [[BIS_fnc_activateAddons]] |= Syntax
Activate addons upon mission start.
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Doesn't work when the mission is already running.
 
Parameter(s):
0: ARRAY of STRINGs - addon clases from CfgPatches or object classes from CfgVehicles
 
Returns:
ARRAY of STRINGS - activated addons
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|p1= addons: [[Array]] of [[String|strings]] - Addon classes from CfgPatches or object classes from CfgVehicles|= Parameter 1
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| <!-- [] call [[BIS_fnc_activateAddons]]; --> |= Syntax
| [[Array]] of [[String|strings]] - Activated addons|= Return value
 
|p1= |= Parameter 1
 
| |= Return value
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|x1= <code></code> |=  
|x1= <code>["class_1","class_2"] [[call]] [[BIS_fnc_activateAddons]];</code> |=
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| |= See also
| [[activateAddons]], [[unitAddons]], [[activatedAddons]] |= See also
 
}}
}}



Revision as of 09:30, 1 June 2018

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Description

Description:
Activate addons upon mission start. Doesn't work when the mission is already running.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[addons] call BIS_fnc_activateAddons
Parameters:
addons: Array of strings - Addon classes from CfgPatches or object classes from CfgVehicles
Return Value:
Array of strings - Activated addons

Examples

Example 1:
["class_1","class_2"] call BIS_fnc_activateAddons;

Additional Information

See also:
activateAddonsunitAddonsactivatedAddons

Notes

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Notes

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