BIS fnc showRespawnMenuDisableItem: Difference between revisions
Jump to navigation
Jump to search
(Added UI vars for list types) |
m (fixed see also) |
||
Line 31: | Line 31: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_addRespawnPosition]], [[Arma 3 Respawn | | [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_addRespawnPosition]], [[Arma 3 Respawn]] |= See also | ||
}} | }} |
Revision as of 12:03, 1 July 2018
Description
- Description:
- Limits respawn loadout or role for new respawn screen.
- Only role or only loadout can be limited at one moment, if there is limit for both, then only role uses limit.
- If the limit definition for role is called multiple times with different numbers, then the highest number is used.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode, uiControl, item, message] call BIS_fnc_showRespawnMenuDisableItem;
- Parameters:
- mode: String - Available options are disable, enable and state
- uiControl: Control - List in which item should be disabled/enabled
- BIS_RscRespawnControlsMap_ctrlLocList
- BIS_RscRespawnControlsMap_ctrlRoleList
- BIS_RscRespawnControlsMap_ctrlComboLoadout
- item: Number or String - Index or name of item in the list
- message: String - (Optional) Message shown when disabled item is selected
- Return Value:
- Return value needed
Examples
- Example 1:
["disable",uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlRoleList",2,"Restricted for this part of mission!"] call BIS_fnc_showRespawnMenuDisableItem;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note