allUnits: Difference between revisions
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Pierre MGI (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) (moved kju's note to description) |
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| Return a list of all units (all persons except agents) created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain units of [[sideLogic]]. Dead units and units awaiting for respawn are also excluded. |= Description | | Return a list of all units (all persons except agents) outside and inside vehicles, created on the following sides [[east]], [[west]], [[resistance]]/[[independent]] and [[civilian]] only. Does not contain units of [[sideLogic]]. Dead units and units awaiting for respawn are also excluded. |= Description | ||
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<dd class="notedate">Posted on September 6, 2018 | <dd class="notedate">Posted on September 6, 2018 |
Revision as of 11:21, 7 September 2018
Description
- Description:
- Return a list of all units (all persons except agents) outside and inside vehicles, created on the following sides east, west, resistance/independent and civilian only. Does not contain units of sideLogic. Dead units and units awaiting for respawn are also excluded.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allUnits
- Return Value:
- Array
Examples
Additional Information
- See also:
- allPlayersallGroupsallDeadplayableUnitsswitchableUnitsunitsvehiclesallUnitsUAVallCuratorsplayersNumber
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 6, 2018
- Pierre MGI
- It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules.