BIS fnc showMarkerArray: Difference between revisions
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(Created page with "{{Function|= Comments | arma3 |Game name= |1.78|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author: Z...") |
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_xHandle = [BIS_alphaMovementArray, 3.0, false] spawn BIS_fnc_showMarkers; //shows sequentially markers from the BIS_alphaMovementArray for 3 seconds and markers disappear after a while | _xHandle = [BIS_alphaMovementArray, 3.0, false] spawn BIS_fnc_showMarkers; //shows sequentially markers from the BIS_alphaMovementArray for 3 seconds and markers disappear after a while | ||
*/</pre>{{ | */</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description= | ||
|[] call [[BIS_fnc_showMarkerArray]]|Syntax= | |[] call [[BIS_fnc_showMarkerArray]]|Syntax= |
Revision as of 15:28, 2 April 2019
Description
- Description:
/* Author: ZoZo, modified by Riccardo Argiolas Description: Unhide the markers sequentially Parameters: Select 0 - ARRAY: Markers array Select 1 - NUMBER: Duration of whole sequence Select 2 - BOOL: Keep markers displayed or hide them after showing Returns: Nothing Example: _xHandle = [BIS_alphaMovementArray, 3.0, false] spawn BIS_fnc_showMarkers; //shows sequentially markers from the BIS_alphaMovementArray for 3 seconds and markers disappear after a while */
Template:placeholder- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [] call BIS_fnc_showMarkerArray
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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