humidity: Difference between revisions
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m (template:command argument fix) |
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| '''humidity''' |= Syntax | | '''humidity''' |= Syntax | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
|x1= <code>currentHumidity = [[humidity]]; | |x1= <code>currentHumidity = [[humidity]]; | ||
</code>|= | </code>|EXAMPLE1= | ||
|x2= <code>[[skipTime]] -24; | |x2= <code>[[skipTime]] -24; | ||
Line 29: | Line 29: | ||
[[hintSilent]] [[str]] <nowiki>[</nowiki>[[round]] ([[rain]] * 10) / 10, [[round]] ([[humidity]] * 10) / 10]; | [[hintSilent]] [[str]] <nowiki>[</nowiki>[[round]] ([[rain]] * 10) / 10, [[round]] ([[humidity]] * 10) / 10]; | ||
}; | }; | ||
</code>|= | </code>|EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[simulSetHumidity]], [[setOvercast]], [[setRain]], [[rain]], [[overcast]], [[fog]], [[wind]], [[waves]] |= | | [[simulSetHumidity]], [[setOvercast]], [[setRain]], [[rain]], [[overcast]], [[fog]], [[wind]], [[waves]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:34, 7 April 2019
Description
- Description:
- Returns the current humidity value. 0 is no humidity and 1 is 100% humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops.
- Groups:
- Uncategorised
Syntax
- Syntax:
- humidity
- Return Value:
- Number
Examples
- Example 1:
currentHumidity = humidity;
- Example 2:
skipTime -24; 86400 setOvercast 1; skipTime 24; [] spawn { 10 setRain 1; sleep 10; 10 setRain 0; }; onEachFrame { hintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10]; };
Additional Information
Notes
-
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