humidity: Difference between revisions

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m (template:command argument fix)
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| '''humidity''' |= Syntax
| '''humidity''' |= Syntax


| [[Number]] |= RETURNVALUE
| [[Number]] |RETURNVALUE=  




|x1= <code>currentHumidity = [[humidity]];
|x1= <code>currentHumidity = [[humidity]];
</code>|= EXAMPLE1
</code>|EXAMPLE1=  


|x2= <code>[[skipTime]] -24;
|x2= <code>[[skipTime]] -24;
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[[hintSilent]] [[str]] <nowiki>[</nowiki>[[round]] ([[rain]] * 10) / 10, [[round]] ([[humidity]] * 10) / 10];
[[hintSilent]] [[str]] <nowiki>[</nowiki>[[round]] ([[rain]] * 10) / 10, [[round]] ([[humidity]] * 10) / 10];
};
};
</code>|= EXAMPLE2
</code>|EXAMPLE2=  


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| [[simulSetHumidity]], [[setOvercast]], [[setRain]], [[rain]], [[overcast]], [[fog]], [[wind]], [[waves]] |= SEEALSO
| [[simulSetHumidity]], [[setOvercast]], [[setRain]], [[rain]], [[overcast]], [[fog]], [[wind]], [[waves]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 10:34, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns the current humidity value. 0 is no humidity and 1 is 100% humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops.
Groups:
Uncategorised

Syntax

Syntax:
humidity
Return Value:
Number

Examples

Example 1:
currentHumidity = humidity;
Example 2:
skipTime -24; 86400 setOvercast 1; skipTime 24; [] spawn { 10 setRain 1; sleep 10; 10 setRain 0; }; onEachFrame { hintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10]; };

Additional Information

See also:
simulSetHumiditysetOvercastsetRainrainovercastfogwindwaves

Notes

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Notes

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