setRandomLip: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
m (template:command argument fix) |
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| unit '''setRandomLip''' bool |= Syntax | | unit '''setRandomLip''' bool |= Syntax | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= bool: [[Boolean]] |= | |p2= bool: [[Boolean]] |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[player]] [[setRandomLip]] [[true]];</code>|= | |x1= <code>[[player]] [[setRandomLip]] [[true]];</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[say]], [[setMimic]], [[setFaceAnimation]], [[setFace]]|= | | [[say]], [[setMimic]], [[setFaceAnimation]], [[setFace]]|SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:37, 7 April 2019
Description
- Description:
- Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it's talking.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setRandomLip true;
Additional Information
- See also:
- saysetMimicsetFaceAnimationsetFace
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note