setRandomLip: Difference between revisions

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(see also)
m (template:command argument fix)
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| unit '''setRandomLip''' bool |= Syntax
| unit '''setRandomLip''' bool |= Syntax


|p1= unit: [[Object]]  |= PARAMETER1
|p1= unit: [[Object]]  |PARAMETER1=  


|p2= bool: [[Boolean]]  |= PARAMETER2
|p2= bool: [[Boolean]]  |PARAMETER2=  


| [[Nothing]] |= RETURNVALUE
| [[Nothing]] |RETURNVALUE=  




|x1= <code>[[player]] [[setRandomLip]] [[true]];</code>|= EXAMPLE1
|x1= <code>[[player]] [[setRandomLip]] [[true]];</code>|EXAMPLE1=  


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| [[say]], [[setMimic]], [[setFaceAnimation]], [[setFace]]|= SEEALSO
| [[say]], [[setMimic]], [[setFaceAnimation]], [[setFace]]|SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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____________________________________________________________________________________________
}}
}}

Revision as of 10:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it's talking.
Groups:
Uncategorised

Syntax

Syntax:
unit setRandomLip bool
Parameters:
unit: Object
bool: Boolean
Return Value:
Nothing

Examples

Example 1:
player setRandomLip true;

Additional Information

See also:
saysetMimicsetFaceAnimationsetFace

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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