addWeaponGlobal: Difference between revisions

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m (Bot: Reverted to revision 90595 by killzone_kid on 2015-07-07T18:42:02Z)
m (template:command argument fix)
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To make sure the added weapon is loaded and ready, add the magazine first.
To make sure the added weapon is loaded and ready, add the magazine first.
{{warning | This command is broken when used on dedicated server}} |= Description
{{warning | This command is broken when used on dedicated server}} |DESCRIPTION=
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| unit '''addWeaponGlobal''' weapon |= Syntax
| unit '''addWeaponGlobal''' weapon |SYNTAX=


|p1= unit: [[Object]] - unit or vehicle to add the weapon to |= Parameter 1
|p1= unit: [[Object]] - unit or vehicle to add the weapon to |= Parameter 1
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|p2= weapon: [[String]] - weapon class name |= Parameter 2
|p2= weapon: [[String]] - weapon class name |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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| [[removeWeaponGlobal]], [[addWeapon]], [[addMagazine]], [[addMagazineGlobal]] |= See also
| [[removeWeaponGlobal]], [[addWeapon]], [[addMagazine]], [[addMagazineGlobal]] |SEEALSO=


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Revision as of 11:25, 7 April 2019

Hover & click on the images for description

Description

Description:
Add a weapon to a unit. Infantry units can only carry weapons in their respective slots (primary, secondary and handgun), the addWeaponGlobal command will replace the weapon currently in a slot with the added weapon if it shares the same slot. To make sure the added weapon is loaded and ready, add the magazine first.
This command is broken when used on dedicated server
Groups:
Uncategorised

Syntax

Syntax:
unit addWeaponGlobal weapon
Parameters:
unit: Object - unit or vehicle to add the weapon to
weapon: String - weapon class name
Return Value:
Nothing

Examples

Example 1:
{ _x addMagazineGlobal "Laserbatteries"; _x addWeaponGlobal "Laserdesignator"; } forEach allUnits;
Example 2:
{ if (typeOf _x == "O_Heli_Attack_02_black_F") then { _x addMagazineGlobal "38Rnd_80mm_rockets"; _x addWeaponGlobal "rockets_Skyfire"; }; } forEach vehicles;

Additional Information

See also:
removeWeaponGlobaladdWeaponaddMagazineaddMagazineGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on July 7, 2015 - 18:42 (UTC)
Killzone Kid
If you do not remove weapon first, using this command from dedicated server will duplicate weapon.