BIS fnc cinemaBorder: Difference between revisions
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|Creates cinematic borders. Player cannot move during cutscene.|= | |Creates cinematic borders. Player cannot move during cutscene.|DESCRIPTION= | ||
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| [mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]] |= | | [mode, duration, sound, view] call [[BIS_fnc_cinemaBorder]] |SYNTAX= | ||
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| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
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| [[disableUserInput]], [[userInputDisabled]] |= | | [[disableUserInput]], [[userInputDisabled]] |SEEALSO= | ||
}} | }} | ||
Revision as of 11:26, 7 April 2019
Description
- Description:
- Creates cinematic borders. Player cannot move during cutscene.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode, duration, sound, view] call BIS_fnc_cinemaBorder
- Parameters:
- mode: Number - Can be:
- 0 - In
- 1 - Out
- duration: Number - (Optional, default 1.5) Duration in seconds
- sound: Boolean - (Optional, default false) Play sound
- view: Boolean - (Optional, default false Lock 1st-person-view)
- Return Value:
- Nothing
Examples
- Example 1:
[1, 2, true, true ] call BIS_fnc_cinemaBorder;
Additional Information
- See also:
- disableUserInputuserInputDisabled
Notes
-
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