BIS fnc helicopterSeatMove: Difference between revisions

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| Plays cockpit animation. '''{{TKOH}} only'''. |= Description
| Plays cockpit animation. '''{{TKOH}} only'''. |DESCRIPTION=
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| [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] |= Syntax
| [unit, gesture] call [[BIS_fnc_helicopterSeatMove]] |SYNTAX=


|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |= Parameter 1
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* "thumbUp" |= Parameter 2
* "thumbUp" |= Parameter 2


| [[String]] - animation full name - "" if animation not found |= Return value
| [[String]] - animation full name - "" if animation not found |RETURNVALUE=
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| [[switchMove]], [[BIS_fnc_helicopterSeat]], [[BIS_fnc_helicopterType]] |= See also
| [[switchMove]], [[BIS_fnc_helicopterSeat]], [[BIS_fnc_helicopterType]] |SEEALSO=
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Revision as of 11:28, 7 April 2019


Hover & click on the images for description

Description

Description:
Plays cockpit animation. Template:TKOH only.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[unit, gesture] call BIS_fnc_helicopterSeatMove
Parameters:
unit: Object
gesture: String - can be one of:
  • "greet"
  • "look"
  • "point"
  • "thumbDown"
  • "thumbUp"
Return Value:
String - animation full name - "" if animation not found

Examples

Example 1:
[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;

Additional Information

See also:
switchMoveBIS_fnc_helicopterSeatBIS_fnc_helicopterType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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