BIS fnc VRHitpart: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (see also)
m (template:command argument fix)
Line 10: Line 10:
<br>grey - undamaged
<br>grey - undamaged
<br>orange - damaged
<br>orange - damaged
<br>red - destroyed|= Description
<br>red - destroyed|DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [object,time] call [[BIS_fnc_VRHitpart]] |= Syntax
| [object,time] call [[BIS_fnc_VRHitpart]] |SYNTAX=
____________________________________________________________________________________________
____________________________________________________________________________________________


|p1= object: [[Object]] - VR Object|= Parameter 1
|p1= object: [[Object]] - VR Object|PARAMETER1=
|p2= time: [[Number]] - (Optional, default 30) Delay before hit parts are returned back to default|= Parameter 2
|p2= time: [[Number]] - (Optional, default 30) Delay before hit parts are returned back to default|PARAMETER2=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[Nothing]]|= Return value
| [[Nothing]]|RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 26: Line 26:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[:Category:Function Group: VR|VR functions]]|= See also
| [[:Category:Function Group: VR|VR functions]]|SEEALSO=
}}
}}



Revision as of 14:34, 7 April 2019

Hover & click on the images for description

Description

Description:
Initialize hit effects on VR targets.

grey - undamaged
orange - damaged
red - destroyed
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object,time] call BIS_fnc_VRHitpart
Parameters:
object: Object - VR Object
time: Number - (Optional, default 30) Delay before hit parts are returned back to default
Return Value:
Nothing

Examples

Example 1:
_delta = [someObject, 60] call BIS_fnc_VRHitpart;

Additional Information

See also:
VR functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section