triggerAttachVehicle: Difference between revisions
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*If the activation source is '''"VEHICLE"''', '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's changed to '''"NONE"'''. | *If the activation source is '''"VEHICLE"''', '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's changed to '''"NONE"'''. | ||
*If '''[vehicle]''' is given, the trigger is coupled to the vehicle or its group. | *If '''[vehicle]''' is given, the trigger is coupled to the vehicle or its group. | ||
*When the source is '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's coupled to the group, otherwise it's coupled to the vehicle and the source is changed to '''"VEHICLE"'''. |= | *When the source is '''"GROUP"''', '''"LEADER"''' or '''"MEMBER"''', it's coupled to the group, otherwise it's coupled to the vehicle and the source is changed to '''"VEHICLE"'''. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| triggerName '''triggerAttachVehicle''' objects |= | | triggerName '''triggerAttachVehicle''' objects |SYNTAX= | ||
|p1= triggerName: [[Object]] |= | |p1= triggerName: [[Object]] |PARAMETER1= | ||
|p2= objects: [[Array]]|= | |p2= objects: [[Array]]|PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>trigger '''triggerAttachVehicle''' <nowiki>[</nowiki>[[player]]<nowiki>];</nowiki></code> |= | |x1= <code>trigger '''triggerAttachVehicle''' <nowiki>[</nowiki>[[player]]<nowiki>];</nowiki></code> |EXAMPLE1= | ||
|x2= <code>trigger '''triggerAttachVehicle''' <nowiki>[]</nowiki>;</code> |= | |x2= <code>trigger '''triggerAttachVehicle''' <nowiki>[]</nowiki>;</code> |EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[attachedObject]], [[triggerAttachedVehicle]], [[triggerAttachObject]] |= | | [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[attachedObject]], [[triggerAttachedVehicle]], [[triggerAttachObject]] |SEEALSO= | ||
}} | }} |
Revision as of 14:50, 7 April 2019
Description
- Description:
- Specifies the entity which will activate the selected trigger.
- If [] is given, the trigger is decoupled from the assigned vehicle (example 2).
- If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE".
- If [vehicle] is given, the trigger is coupled to the vehicle or its group.
- When the source is "GROUP", "LEADER" or "MEMBER", it's coupled to the group, otherwise it's coupled to the vehicle and the source is changed to "VEHICLE".
- Groups:
- Uncategorised
Syntax
- Syntax:
- triggerName triggerAttachVehicle objects
- Parameters:
- triggerName: Object
- objects: Array
- Return Value:
- Nothing
Examples
- Example 1:
trigger triggerAttachVehicle [player];
- Example 2:
trigger triggerAttachVehicle [];
Additional Information
- See also:
- attachObjectattachToattachedObjectsattachedTowaypointAttachVehiclewaypointAttachedVehiclelightAttachObjectattachedObjecttriggerAttachedVehicletriggerAttachObject
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Activators
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters