unitsBelowHeight: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Returns units in group/array below given height Above The Land (ATL). Current unit height ATL could be found with <br>
| Returns units in group/array below given height Above The Land (ATL). Current unit height ATL could be found with <br>
<tt>_height <nowiki>=</nowiki> ([[getPosATL]] _unit) [[select]] 2;</tt> |= Description
<tt>_height <nowiki>=</nowiki> ([[getPosATL]] _unit) [[select]] 2;</tt> |DESCRIPTION=
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| units '''unitsBelowHeight''' height |= Syntax
| units '''unitsBelowHeight''' height |SYNTAX=


|p1= units: [[Group]] or [[Array]] of [[Object]]s |PARAMETER1=  
|p1= units: [[Group]] or [[Array]] of [[Object]]s |PARAMETER1=  

Revision as of 14:50, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns units in group/array below given height Above The Land (ATL). Current unit height ATL could be found with
_height = (getPosATL _unit) select 2;
Groups:
Uncategorised

Syntax

Syntax:
units unitsBelowHeight height
Parameters:
units: Group or Array of Objects
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Examples

Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
Example 2:
_units = allUnits unitsBelowHeight 30;

Additional Information

See also:
allUnitsgetPosATLgroup

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Nov 12, 2009 - 23:46
Lou Montana
the height is calculated above terrain level (ATL), not water level or building level.

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