unitsBelowHeight: Difference between revisions
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| Returns units in group/array below given height Above The Land (ATL). Current unit height ATL could be found with <br> | | Returns units in group/array below given height Above The Land (ATL). Current unit height ATL could be found with <br> | ||
<tt>_height <nowiki>=</nowiki> ([[getPosATL]] _unit) [[select]] 2;</tt> |= | <tt>_height <nowiki>=</nowiki> ([[getPosATL]] _unit) [[select]] 2;</tt> |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| units '''unitsBelowHeight''' height |= | | units '''unitsBelowHeight''' height |SYNTAX= | ||
|p1= units: [[Group]] or [[Array]] of [[Object]]s |PARAMETER1= | |p1= units: [[Group]] or [[Array]] of [[Object]]s |PARAMETER1= |
Revision as of 14:50, 7 April 2019
Description
- Description:
- Returns units in group/array below given height Above The Land (ATL). Current unit height ATL could be found with
_height = (getPosATL _unit) select 2; - Groups:
- Uncategorised
Syntax
- Syntax:
- units unitsBelowHeight height
- Parameters:
- units: Group or Array of Objects
- height: Number - height above terrain level (PositionATL)
- Return Value:
- Array of Objects
Examples
- Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
- Example 2:
_units = allUnits unitsBelowHeight 30;
Additional Information
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on Nov 12, 2009 - 23:46
- Lou Montana
- the height is calculated above terrain level (ATL), not water level or building level.