getMarkerPos: Difference between revisions
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Killzone Kid (talk | contribs) (alt syntax) |
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| ofp |= Game name | | ofp |= Game name | ||
|1.00|= Game version | |1.00|= Game version | ||
|eff= local|= Arguments in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns | | Returns marker position<br><br> | ||
{{Informative | This command is identical to [[markerPos]]}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''getMarkerPos''' markerName |SYNTAX= | | '''getMarkerPos''' markerName |SYNTAX= | ||
|p1= markerName: [[String]] | |p1= markerName: [[String]] |PARAMETER1= | ||
| [[Array]] - | | [[Array]] - format [x,y,0] |RETURNVALUE= | ||
| s2='''getMarkerPos''' [markerName, preserveElevation] ''(Since Arma 3 v1.93)''|SYNTAX2= | |||
|p21= [markerName, preserveElevation]: [[Array]] |PARAMETER21= | |||
|p22= markerName: [[String]] |PARAMETER22= | |||
|p23= preserveElevation (Optional): [[Boolean]] Default: [[false]] |PARAMETER23= | |||
|r2= [[Array]] - format [[PositionAGL]] if ''preserveElevation'' is [[true]] or [x,y,0] if ''preserveElevation'' is [[false]] |RETURNVALUE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code> | |x1= <code>_mPos1 = [[getMarkerPos]] "markerOne";</code> |EXAMPLE1= | ||
|x2= <code>_mPos2 = [[getMarkerPos]] ["markerTwo", [[true]]];</code> |EXAMPLE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setMarkerPos]] |SEEALSO= | | [[setMarkerPos]], [[setMarkerPosLocal]] |SEEALSO= | ||
}} | }} |
Revision as of 19:49, 9 April 2019
Description
- Description:
- Returns marker position
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- getMarkerPos [markerName, preserveElevation] (Since Arma 3 v1.93)
- Parameters:
- [markerName, preserveElevation]: Array
- markerName: String
- preserveElevation (Optional): Boolean Default: false
- Return Value:
- Array - format PositionAGL if preserveElevation is true or [x,y,0] if preserveElevation is false
Examples
- Example 1:
_mPos1 = getMarkerPos "markerOne";
- Example 2:
_mPos2 = getMarkerPos ["markerTwo", true];
Additional Information
- See also:
- setMarkerPossetMarkerPosLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on September 1, 2016 - 12:42 (UTC)
- Demellion
-
To acomplish getting the altitude of a marker you can do workaround using setMarkerDir as it accepts any number (above 360 or below -360):
"Marker" setMarkerPos [200,200]; "Marker" setMarkerDir 1640;
After, setting player position as an example:player setPosASL [(getMarkerPos "Marker") select 0, (getMarkerPos "Marker") select 1,(markerDir "Marker")]
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Markers
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters