findCover: Difference between revisions
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Killzone Kid (talk | contribs) (not implemented) |
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| Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional. | | Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.<br><br> | ||
{{ | {{Important | Not implemented in Arma 2 or Arma 3, always returns [[objNull]]}} | ||
|DESCRIPTION= | |||
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|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from|PARAMETER7= | |p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from|PARAMETER7= | ||
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|PARAMETER8= | |p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check|PARAMETER8= | ||
| [[Object]] |RETURNVALUE= | | [[Object]] - always [[objNull]]|RETURNVALUE= | ||
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|x1= - |EXAMPLE1= | |x1= - |EXAMPLE1= |
Revision as of 09:46, 2 May 2019
Description
- Description:
- Returns the object around where the unit finds cover. The minDist, visibilityPosition and ignoreObject parameters are optional.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object findCover [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]
- Parameters:
- object: Object
- [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
- position: Array - format Position
- hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Object - always objNull
Examples
- Example 1:
- -
Additional Information
- See also:
- getHideFromsetHideBehindisHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 4, 2015 - 22:01 (UTC)
- SnowSky
- An alternative function in Arma 3 might be BIS_fnc_findSafePos