setFatigue: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|0.50|= Game version
|0.50|= Game version
|arg= global |= Arguments in MP
|arg= global |Multiplayer Arguments=


|eff= local |= Effects in MP
|eff= local |Multiplayer Effects=
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Revision as of 11:13, 5 August 2019

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Description

Description:
Sets the person's fatigue, from 0 to 1.
Groups:
Uncategorised

Syntax

Syntax:
unit setFatigue value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
player setFatigue 1;

Additional Information

See also:
Arma 3 Stamina getFatigue enableFatigue setStamina getStamina enableStamina

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 05 April, 2014
Killzone_Kid

setFatigue will affect fatigue of a local unit only. If you execute it on remote unit, the getFatigue value will only change locally with no effect on remote unit. Scripted setFatigue changes don't broadcast at all. In short, use setFatigue on local units only.

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