Briefing – Arma 3
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Although a briefing is fully optional, it is the first thing a player sees when playing your mission and there is no second chance for a first impression. | Although a briefing is fully optional, it is the first thing a player sees when playing your mission and there is no second chance for a first impression. | ||
There is no *default* briefing in {{arma3}}, but usually a briefing consists of: | There is no *default* briefing in {{arma3}}, but usually a briefing consists of: | ||
*'''Mission''' | * '''Mission''' | ||
**What is the mission about, tasks and goals. | ** What is the mission about, tasks and goals. | ||
* '''Situation''' | * '''Situation''' | ||
**Some background story, why does the mission happen, what's the big picture? | ** Some background story, why does the mission happen, what's the big picture? | ||
* '''Execution''' | * '''Execution''' | ||
**Steps the player is supposed to do chronologically sorted. | ** Steps the player is supposed to do chronologically sorted. | ||
* '''Signal''' | * '''Signal''' | ||
**Call signs of the HQ and groups. | ** Call signs of the HQ and groups. | ||
{{Informative|Make sure that your briefing and task texts are free from spelling errors. If in doubt, let someone else proofread them!}} | {{Informative|Make sure that your briefing and task texts are free from spelling errors. If in doubt, let someone else proofread them!}} | ||
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* [[BIS_fnc_taskCreate]] | * [[BIS_fnc_taskCreate]] | ||
* [[createTask]] | * [[createTask]] | ||
*... | * ... | ||
To find more information about how to create tasks see [[Arma 3 Tasks Overhaul]] and [[Arma 3 Task Framework]]. | To find more information about how to create tasks see [[Arma 3 Tasks Overhaul]] and [[Arma 3 Task Framework]]. | ||
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==== Example ==== | ==== Example ==== | ||
*<img image='\A3\weapons_F\Rifles\Khaybar\Data\UI\gear_Khaybar_GL_X_CA.paa' width='300' height='200'/> [[File:A3 Briefing Formatting Example.jpg|150px|thumb|right]] | * <img image='\A3\weapons_F\Rifles\Khaybar\Data\UI\gear_Khaybar_GL_X_CA.paa' width='300' height='200'/> [[File:A3 Briefing Formatting Example.jpg|150px|thumb|right]] | ||
*<noWiki><br/></noWiki> | * <noWiki><br/></noWiki> | ||
*<noWiki><font color='#A52A2A'>Some text</font color></noWiki> | * <noWiki><font color='#A52A2A'>Some text</font color></noWiki> | ||
*<execute expression='systemChat str [0,0,0];'>Some expression</execute></font color> | * <execute expression='systemChat str [0,0,0];'>Some expression</execute></font color> | ||
= See also = | = See also = | ||
*[[Tasks]] | * [[Tasks]] | ||
*[[:Category:Command Group: Briefing|Briefing Commands]] | * [[:Category:Command Group: Briefing|Briefing Commands]] | ||
*[[:Category:Function Group: Tasks|Briefing Functions]] | * [[:Category:Function Group: Tasks|Briefing Functions]] | ||
[[Category:Arma_3:_Editing]] | [[Category:Arma_3:_Editing]] | ||
[[Category:Briefing]] |
Revision as of 16:44, 16 August 2019
Description
Although a briefing is fully optional, it is the first thing a player sees when playing your mission and there is no second chance for a first impression. There is no *default* briefing in Arma 3, but usually a briefing consists of:
- Mission
- What is the mission about, tasks and goals.
- Situation
- Some background story, why does the mission happen, what's the big picture?
- Execution
- Steps the player is supposed to do chronologically sorted.
- Signal
- Call signs of the HQ and groups.
How to create a briefing and tasks
In Arma 3 briefings can be created either by using editor modules like Create Diary Module or scripting commands like:
Additionally, to create tasks, one can either use the Create Task Module or commands and functions like:
To find more information about how to create tasks see Arma 3 Tasks Overhaul and Arma 3 Task Framework.
Formatting tags for tasks and briefings
There are many formatting tags that can be incorporated in the strings for tasks and notes:
- To add a link to a marker: <marker name='obj1'>Link to Marker</marker>
- To show an image: <img image='somePic.jpg'/>
- Manipulate the image width and height like so: <img image='somePic.jpg' width='200' height='200'/>
- Coloured text: <font color='#A52A2A'>Some text</font color>
- Line break can be added with: <br/>
Example
- <img image='\A3\weapons_F\Rifles\Khaybar\Data\UI\gear_Khaybar_GL_X_CA.paa' width='300' height='200'/>
- <br/>
- <font color='#A52A2A'>Some text</font color>
- <execute expression='systemChat str [0,0,0];'>Some expression</execute>