markerPos: Difference between revisions
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Revision as of 16:02, 28 August 2019
Description
- Description:
- Returns marker position. See also setMarkerPos.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- markerPos [markerName, preserveElevation] (Since Arma 3 v1.93)
- Parameters:
- [markerName, preserveElevation]: Array
- markerName: String
- preserveElevation: Boolean (Optional, default false)
- Return Value:
- Array - format PositionAGL if preserveElevation is true or [x, y, 0] if preserveElevation is false
Examples
Additional Information
- See also:
- setMarkerPossetMarkerPosLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 1, 2016 - 12:42 (UTC)
- Demellion
-
To acomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using setMarkerDir as it accepts any number (above 360 or below -360):
"myMarker" setMarkerPos [200, 200]; "myMarker" setMarkerDir 1640;
After, setting player position as an example:player setPosASL [(markerPos "myMarker") select 0, (markerPos "myMarker") select 1, (markerDir "myMarker")]
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.46
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Markers