ctrlDelete: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
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|1.26|Game version= | |1.26|Game version= |
Revision as of 03:43, 31 August 2019
Description
- Description:
- Deletes given control.
Returns whether the deletion was successful. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
ctrlDelete ((findDisplay 20000) displayCtrl 20001);
Additional Information
- See also:
- ctrlCreatectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 18, 2015 - 11:08 (UTC)
- Killzone Kid
- ctrlDelete can only delete controls created with ctrlCreate. Use ctrlShow false and ctrlEnable false to disable existing controls.
- Posted on June 15, 2018 - 20:27 (UTC)
- 7erra
- ctrlDelete can indeed delete already existing controls. Though deletable = 1; has to be defined in the controls class