waypointAttachObject: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
||
Line 2: | Line 2: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma | | | arma |Game name= | ||
|1.00|Game version= | |1.00|Game version= |
Revision as of 12:57, 2 September 2019
Description
- Description:
- Attaches a static object via it's numeric ID to the given waypoint.
The alternative syntax is (at least) available since Arma 2. - Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint waypointAttachObject objectID
- Parameters:
- waypoint: Array - format Waypoint
- objectID: Number
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- waypoint waypointAttachObject object
- Parameters:
- waypoint: Array - format Waypoint
- object: Object - static object
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] waypointAttachObject 1234
- Example 2:
_wp = group player addWaypoint [[1907.5,5746.5,0.00144196],0]; _wp waypointAttachObject ((waypointPosition _wp) nearestObject 66220);
Additional Information
- See also:
- waypointAttachedObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on June 20, 2014 - 18:34
- Master85 (talk)
- In Arma 3 1.22 only the alternative syntax is working.