BIS fnc netId: Difference between revisions

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m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "|= |x2=" to "|Example1= |x2=")
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|x1= <code>_objNetId = [[player]] [[call]] [[BIS_fnc_netId]]; // "0:2"</code> |=  
|x1= <code>_objNetId = [[player]] [[call]] [[BIS_fnc_netId]]; // "0:2"</code> |Example1=
 
|x2= <code>_grpNetId = [[group]] [[player]] [[call]] [[BIS_fnc_netId]]; // "0:3"</code> |=  
|x2= <code>_grpNetId = [[group]] [[player]] [[call]] [[BIS_fnc_netId]]; // "0:3"</code> |=  
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Revision as of 11:49, 3 September 2019


Hover & click on the images for description

Description

Description:
Extends MP-only netId functionality to SP
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
objOrGrp call BIS_fnc_netId;
Parameters:
objOrGrp: Object or Group
Return Value:
String - net Id in format "owner:id" or "".

Examples

Example 1:
_objNetId = player call BIS_fnc_netId; // "0:2"
Example 2:
_grpNetId = group player call BIS_fnc_netId; // "0:3"

Additional Information

See also:
netIdobjectFromNetIdgroupFromNetIdBIS_fnc_objectFromNetIdBIS_fnc_groupFromNetId

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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