getDir: Difference between revisions
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Lou Montana (talk | contribs) m (Use since template and fix description) |
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|1.00|Game version= | |1.00|Game version= | ||
|arg= global|Multiplayer Arguments= | |arg= global |Multiplayer Arguments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns the object heading in the range 0..360. | | Returns the object heading in the range 0..360. | ||
{{Feature arma3 | An alternative syntax was added that gets heading from one object or position to another object or position, the engine equivalent of [[BIS_fnc_dirTo]].}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
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| s2= pos1 [[getDir]] pos2 | | s2= pos1 [[getDir]] pos2 {{since|arma3|1.55.133361}} |SYNTAX2= | ||
|p21= pos1: [[Object]], [[Position2D]] or [[Position3D]] - from where|PARAMETER21= | |p21= pos1: [[Object]], [[Position2D]] or [[Position3D]] - from where |PARAMETER21= | ||
|p22= pos2: [[Object]], [[Position2D]] or [[Position3D]] - to where |PARAMETER22= | |p22= pos2: [[Object]], [[Position2D]] or [[Position3D]] - to where |PARAMETER22= | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1 = <code>_azimuth = | |x1 = <code>_azimuth = [[getDir]] [[player]];</code> |EXAMPLE1= | ||
|x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2= | |x2 = <code>_azimuth = [[player]] [[getDir]] tank;</code> |EXAMPLE2= | ||
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<code>[[0,1,0], '''-('''[[getDir]] _object''')'''] [[call]] [[BIS_fnc_rotateVector2D]];</code> | <code>[[0,1,0], '''-('''[[getDir]] _object''')'''] [[call]] [[BIS_fnc_rotateVector2D]];</code> | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 00:36, 2 November 2019
Description
- Description:
- Returns the object heading in the range 0..360.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- pos1 getDir pos2 Template:since
- Parameters:
- pos1: Object, Position2D or Position3D - from where
- pos2: Object, Position2D or Position3D - to where
- Return Value:
- Number
Examples
Additional Information
- See also:
- getDirVisualdirectiongetRelDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on October 23, 2013
- AgentRev
-
Be careful when using this command in conjunction with BIS_fnc_rotateVector2D; the latter rotates vectors counterclockwise (mathematically correct), while getDir returns a clockwise angle.
To counter this, simply negate the output of getDir:[[0,1,0], -(getDir _object)] call BIS_fnc_rotateVector2D;
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Object Information