BIN fnc saveIDWMap: Difference between revisions

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Revision as of 00:27, 6 December 2019


Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Saves IDWMap data into global variable 'BIN_fnc_IDWMap_saveData' so that it can be serialised and then loaded from game save when needed

	Parameter(s):
		NONE

	Returns:
		BOOL - true on success
		
	Example:
		call BIN_fnc_saveIDWMap
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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