commandWatch: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target |DESCRIPTION= | | Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | units [[commandWatch]] position |SYNTAX= | ||
|p1= | |p1= units: [[Object]] or [[Array]] |PARAMETER1= | ||
|p2= position: [[Array]] - format [[Position]] |PARAMETER2= | |p2= position: [[Array]] - format [[Position]] |PARAMETER2= | ||
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|s2= | |s2= units [[commandWatch]] target |SYNTAX2= | ||
|p21= | |p21= units: [[Object]] or [[Array]] |PARAMETER21= | ||
|p22= target: [[Object]] | | |p22= target: [[Object]] |PARAMETER22= | ||
|r2= [[Nothing]] |RETURNVALUE2= | |r2= [[Nothing]] |RETURNVALUE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_soldierOne commandWatch [[markerPos]] "MarkerMoveOne"</code> |EXAMPLE1= | |x1= <code>_soldierOne [[commandWatch]] [[markerPos]] "MarkerMoveOne";</code> |EXAMPLE1= | ||
|x2= <code>[s1,s2] commandWatch [[player]]</code> |EXAMPLE2= | |||
|x2= <code>[s1, s2] [[commandWatch]] [[player]];</code> |EXAMPLE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.|= | |mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position. |Multiplayer= | ||
| [[doWatch]], [[lookAt]] |SEEALSO= | | [[doWatch]], [[lookAt]] |SEEALSO= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96| | [[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category: | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]] |
Revision as of 00:56, 21 December 2019
Description
- Description:
- Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target.
- Multiplayer:
- This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
- Groups:
- Uncategorised
Syntax
- Syntax:
- units commandWatch position
- Parameters:
- units: Object or Array
- position: Array - format Position
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- units commandWatch target
- Parameters:
- units: Object or Array
- target: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne";
- Example 2:
[s1, s2] commandWatch player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Groups
- Command Group: Unit Control