BIS fnc 3DENShowMessage: Difference between revisions
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|p3= buttonOK: [[String]] - (Optional, default "") If [[String]] then it's the text of the button. Can also be [[Array]] in format:<br> | |p3= buttonOK: [[String]] - (Optional, default "") If [[String]] then it's the text of the button. Can also be [[Array]] in format:<br> | ||
0: [[String]] - Text | 0: [[String]] - Text<br> | ||
1: [[Code]] - Code executed when button is pressed | 1: [[Code]] - Code executed when button is pressed | ||
Revision as of 02:01, 9 January 2020
Description
- Description:
- Shows a pop-up message.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [text, title, buttonOK, buttonCancel, icon] call BIS_fnc_3DENShowMessage
- Parameters:
- text: String - Text to display
- title: String - (Optional, default "") Title header
- buttonOK: String - (Optional, default "") If String then it's the text of the button. Can also be Array in format:
0: String - Text
1: Code - Code executed when button is pressed - buttonCancel: String - (Optional, default "") Same as buttonOK
- parentDisplay: Display - (Optional, default findDisplay 313 (Display Eden)) Display from which the window is opened from
- Return Value:
- Display
Examples
- Example 1:
["Message","Title of the Message"] call BIS_fnc_3DENShowMessage;
Additional Information
- See also:
- Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode
Notes
-
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